[quote]Similar to the first level I saw, the canyon stage sports stylized, quasi-cel-shaded graphics drowned in particle effects like fire and distortion[b]and everything runs at 60 frames per second[/b] . The game never so much as hiccups. In fact, Vandenberghe noted that[b]in some cases[/b] , the fluidity is locked at[b]upward of 85 frames per second[/b] .[/quote]
En français : il est bloqué à 60 images par secondes, même si parfois il peut monter jusqu'à 85.